Фанатам Naruto посвящается. Интересная карта в категории AoS с вашими любимыми героями. Свежая версия от 12.10.2008 года. Восемнадцать героев на выбор, командная игра 5х5, без поддержки AI. Приличное количество артефактов, интересные, нестандартные модели героев.
Uploaded: 17:09, 20th Sep 2008
Last Updated: 21:46, 12th Oct 2008
Keywords: aos, dreamraider, NVB, naruto vs bleach, bleach, naruto
Type: Aeon of Strife / AoS
Category: Miscellanous / Other
Map Size: 127x127
Playable Map Size: 116x116
Suggested Players: 10
Tileset: Sunken Ruins
From the creator of Naruto: 3rd Shinobi Wars, i, DreamRaider, shall present a game like no other... Naruto vs Bleach. Based from the animes Naruto and Bleach, 2 sides will engage in a epic battle to defeat one another. I had many help thanks from Shinigami12, Krnx, Bizzay, Unclesatan, Blaze, Jiafish, Demon-Ye and many more i forgot their names.
All models has been used with permission and no other maps contain it because we are the only ones with permission. Demon-Ye has helped us personally and Shinigami12 for animating some of them. That means, if you see any Bleach models, it means they hacked. No excuses.
Version 1.0d Changelog
-Fixed Deidara model bug.
-Fixed a revive bug concerning Naruto's clones.
-Fixed a calculation error for Soi Fong's Backstab and various other things.
-Fixed a bug where Hidan's Self Pain only inflicts half the damage to enemy rather than full.
-Fixed a crash bug relating to Hidan attacks user with Jashin Necklace.
-Fixed a error on Ura Renge where unit's placement can land out of map boundary.
-Fixed some damage bugs relating to Ishida.
-Fixed alot of bugs relating to Tousen.
-Fixed the fucking annoying strength growth bug on Kenpachi.
-Fixed a exploit on Deidara's C-3 where players could cast it with no mana cost or cooldown.
-Players cannot use -debug when game ends.
-Players cannot use -debug when Neji is using ultimate.
-Reduced abit more lag for Kisame's Suiton: Suikoudan No Jutsu.
-Dying hero gold loss returned back to old equation: -95 - (5 x Level of dying hero) = gold loss.
-Killing hero gold gain changed to old equation: (Level of dying hero x 5) + 100 = gold gained.
-Increased Yamato's Kouba No Ori's cooldown from 25 to 28 seconds.
-Increased Yoruichi's Shunpo Strike's damage from 75-125 to 100-150.
-Increased Lee's Omote Renge's cooldown from 35 to 36 seconds.
-Increased Yoruichi's and Soi Fong's movement speed from 355 to 360.
-Increased Tousen's movement speed from 350 to 355.
-Increased Tousen's Nake! radius from 600 to 650.
-Decreased Yamato's Mokuton Hijutsu: Jukai Koutan's casting range from 7000 to 6500.
-Decreased Yamato's Seed Sprout's cooldown from 15 to 12 seconds.
-Decreased Lee's Omote Renge's damage by 25 all levels.
-Decreased Lee's Omote Renge's casting range from 475 to 450.
-Decreased Lee's Konoha Senpuu's casting range from 600 to 550.
-Decreased Lee's Konoha Senpuu's damage 25 all levels.
-Decreased Lee's Konoha Senpuu's cooldown from 16 to 14.
-Decreased Deidara's Clay Spiders' duration from 90 to 80 seconds.
-Decreased Deidara's Clay Spiders' damage by 5%.
-Decreased Ichigo's Bankai's duration from 60 to 45 seconds.
-Changed Deidara's Clay Spiders' mana cost to 100/140/180/220.
-Yoruichi's Shunpo Strike can now attack creeps.
-Ishida's Sprenger activates abit faster.
-Reiraku's price reduced from 600 to 550.