Теперь с новыми обновлениями от 06.10.2008 года, версия отличной RPG карты World of Warcraft Resurrected. Интересная, в меру сложная карта для десяти игроков. Всем кто любит карты такой категории рекомендую скачать. Uploaded: 02:35, 14th Mar 2008 Last Updated: 02:09, 6th Oct 2008 Keywords: WoW, Warcraft, World, World of warcraft, Necropolis, Naxxramas, Northrend, Shadow, Shadow of the Necropolis, Kel, Kel'Thuzad, Reborn, Revived, Resurre Type: Altered Melee, Defense / Survival, Offense, Role Playing Game / RPG, Strategy / Risk Category: Medieval / Warcraft Map Size: 127x127 Playable Map Size: 127x127 Suggested Players: 10 RPG Lovers Tileset: Sunken Ruins Note: This is an edit of WoW Reborn, one of the final edits, if I may add. I started to edit WoW Reborn over a year ago, first producing the version "Drums of War", and then advancing on to meet the demands of those who played the map. Shadow of the Necropolis is designed to do two things, one of them being giving the players a chance to taste custom heroes and abilities in a massive RPG map, another being coordinated group boss fights. After awhile, with the amount of changes to the map, I've decided to rename it into "World of Warcraft Ressurrected". Patch Notes: Version Ressurrected: 1.10 - All Naxxramas boss fights have been buffed. - New minimap preview image and loading screen image added. - Molten core has been removed and Bronzebeard is now at his rightful place. - Ragnaros has been replaced by Al'ar. - In addition to Atiesh, Medivh now drops Ancient Cornerstone Grimore as well. - In addition to Band of the Frozen Wastes, Morbent Fell drops Reliquary of Souls. - Al'ars drop table has been set to Talon of Al'ar and Ashes of Al'ar. Version Ressurrected: 1.20 - The Naga and Blood Elf trees has been greatly expanded. - The Naga has been introduced with 2 more structures: Drowned Boatyard (Primary Melee troop production) and Torrential Highperch (Flying troop production). - The Naga has been introduced with 4 more units: The Ancient Hydra, Sea Giant, Naga Battlequeen and Leviathan. - The Blood Elf has been introduced with a new structure: Syphon of the Netherstorm. - The Blood Elf has been introduced with 5 more units: The Immortal, Blood Mage, Crusader, Unstable Voidwalker and Mana Wyrm. - Each of the two races has had upgrades respective to the new units added. Version Ressurrected: 1.21 - Fixed a bug where after completing the last quest in the Illidan chain, the player gets two heroes: his normal hero and an invulnerable Illidan. - Fixed a bug where Warlord specters gave +300% attack speed. Version Ressurrected: 1.22a - All Unique items have been redone and nerfed to give only 3 as opposed to the previous 4 item bonuses. - Several boss fights, such as the dragon temple and felwood fight, has been edited so that it is no longer possible to bug. A trigger has been implemented so that units cannot attack the respective bosses unless within a certain region, unless the bosses are not in that region. - An AI has been implemented for some boss fights where the bosses will return to their starting locations if no players are within the boss fight region. - The aforementioned AI as well as a trigger for auto heal, much like how bosses reset in WoW, is being debated at the moment to see if it should be implemented for all bosses. - The Dragon Temple Guardian boss has been replaced with Twin Illidari Champion Bosses. - Al'ar and Morbent Fell no longer drop the chaos and order stones, Netharel and Varedis now do. - The Juggernaut's Path of Blood ability, due to its buggable nature, has been replaced with a new spell: Cataclysm's Edge. - Netharel, one of the new bosses, has had his loot table set to Chaos Stone Fragment and Cursed Vision of Sargeras. - Varedis, the second of the new bosses, has had his loot table set to Order Stone Fragment and Skull of Gul'dan. - The model file for the Eternal Guardian has been replaced. - Each and every Unique item has had its item bonuses fixed so that the item bonuses do not overlap the item bonus of another Unique item. - The damage on Nether Drakes and Blood elf Immortals had been reduced. - The attack type of Naga Battlequeens, Sea Giants and Immortals had been changed to Chaos. - The mana cost of all profession abilities had been reset to its original amount. - The Reliquary of Souls' charge has been reduced to 3. Version Ressurrected: 1.22b - All of the Unique items have had their tooltips updated. - All of the Hero Selection tooltips have been updated. - All of the spell tooltips have been updated. - A new series of triggers had been added so that when a unit leaves the boss combat region, the boss will move back to its original position. After one minute, if no enemy unit is in the boss fight area, the boss's HP will reset to 100%. This has not been applied to the dreadlord, plaguebringer, destroyer, guardian of tirisfall and hydra queen fights. - Inner Vitality has been greatly buffed. - The stun duration on Warstomp, Soul Fire, Aimed shot and bash had been reduced. - Fixed a bug where Netharel respawned. - Most of the quest reward items had been redone to fit their difficulties. - The artifact shop had been updated and its items are now at their correct costs. - Goblin Land Mines, due to its ability to be abused, has had its stock limit set to 3, and restock timer set to 3 minutes, and now cost 525 gold each. Version Final - Repaired all known abusable bugs. - Added new Loading screen image. - Map is now optimized and heavily protected. Note: after going through a few looks at the map, I've thought over new ideas on improving it. I have begun to revamp the map from its base and am planning to add in many new features. Look for the new version of Resurrected in the next couple of weeks! |